The Design of Augmented Reality-Based Synectic Model Device in Writing Short Stories

Authors

  • Deasy Aditya Damayanti Institut Pendidikan Indonesia, Indonesia
  • Lina Siti Nurwahidah Institut Pendidikan Indonesia, Indonesia
  • Agus Hamdani Institut Pendidikan Indonesia, Indonesia
  • Abdul Hasim Institut Pendidikan Indonesia, Indonesia

DOI:

https://doi.org/10.46961/mediasi.v2i3.407

Keywords:

Synectic, Short Stories, Augmented Reality,

Abstract

A Short story is a miniature of people's experience while the characters, plot, and setting aim to record imaginative events (Stanton, 2017). When making up story ideas, students have problems developing story facts such as plot, characters, and settings (Sayuti, 2006). This barrier emerged conflicts that were unevenly distributed across all stages of the course. The direct characterization employed in storytelling made the short stories less varied. The physical and setting depicted did not work out optimally. The advantage of using the synectic model is that it can allow students to look for and makeup concepts to describe objects through an analogy process. Augmented Reality allows users to interact with an object's interface and see it in a well-designed and attractive 3D format, so it can solve student difficulties in developing story ideas in writing short stories

Author Biographies

Deasy Aditya Damayanti, Institut Pendidikan Indonesia

Program Studi Pendidikan Bahasa dan Sastra Indonesia

Lina Siti Nurwahidah, Institut Pendidikan Indonesia

Program Studi Pendidikan Bahasa dan Sastra Indonesia

Agus Hamdani, Institut Pendidikan Indonesia

Program Studi Pendidikan Bahasa dan Sastra Indonesia

Abdul Hasim, Institut Pendidikan Indonesia

Program Studi Pendidikan Bahasa dan Sastra Indonesia

References

Cahyani, I. (2015). Penerapan Model Pembelajaran Aktif dalam Menulis sebagai Upaya

Meningkatkan Kemampuan Menulis Mahasiswa. Prosiding Seminar Nasional

APBI dan UNINUS, 104—114.

Baer, J. (1993). Divergent Thinking and Creativity: A Task-Specific Approach. Hillsdale,

NJ: Lawrence Erlbaum Associates, Inc.

Dagher, J. P. (1976). Writing A Practical Guide. Boston: Houghton Mifflin Company.

Glynn, S.M. (1994). Teaching Science with Analogies. Athens, GA: National Reading

Research Center, University of Georgia.

Gordon, William J.J. (1961). Synectics: The Developments of Creative Capacity. New

York: Harper & Row.

Gagne, R. M., Wager, W.W., Golas, K. C. & Keller, J. M. (2005). Principles of Instructional

Design (5th edition). California: Wadsworth.

Gordon, J.J. William. (1980). Synectics Model. New York: Longman Publishers.

Jaworski, B. (1994). Investigating Mathematics Teaching: A Constructivist Enquiry.

Studies in Mathematics Education Series: 5. Bristol: Falmer Press, Taylor &

Francis Inc.

Joyce, B & Weil. (2009). Model-model Pengajaran Edisi 8. Terjemahan A. Fuwaid & A.

Mirza. Yogyakarta: Pustaka Pelajar.

Marzano, R.J., Pickering, D.J. & Pollock, E.J. (2001). Classroom Instruction that Works:

Research-Based Strategies for Increasing Student Achievement. Alexandria,

Virginia: Association for Supervision and Curiculum Development.

Miligram, P., Kishino, F., (1994). A Taxonomy of Mixed Reality Visual Displays, In

Transactions on Information and Systems, IEICE (Institut of Electronics,

Information and Communication Engineers).

National Commission on Writing. (2004). Writing: A Ticket to Work. New York: College

Board.

Ertner, P.A. & Newby, T.J. (1996). The Expert Learner: Strategic, Self-regulated, and

Reflective. Instructional Science, 24 1-24.

Nolan, V. (2003). Whatever Happened to Synectics? Creativity and Innovation

Management, 12 (1), 24—27.

Norabeerah, S. Halimah Badioze Zaman, & Azlina Ahmad. (2011). Technical Skills in

Developing Augmented Reality Application: Teachers’ Readiness. Conference:

Visual Informatics: Sustaining Research and Innovations - Second International

Visual Informatics Conference, IVIC 2011, Selangor, Malaysia, November 9—11,

, Proceedings, Part II. Tersedia daring:

https://www.researchgate.net/publication/221365179_Technical_Skills_in_Dev

eloping_Augmented_Reality_Application_Teachers'_Readiness. Diakses pada

Januari 2020 pukul 15.45 WIB.

Prawat, R.S., & Floden, R.E. (1994). Philosophical Perspectives on Contructivist Views

of Learning. Educational Psychologist, 29 (1), 37—48.

Prince, G.M. (1968). The Operational Mechanism of Synectics. Journal of Creative

Behavior, 2(1), 1—13.

Reeves, J. (2002). Writing Alone, Writing Together: A Guide for Writers and Writing

Groups. Novato, CA: New World Library.

Sanders, D.A. (1984). Teaching Creativity through Metaphor: an Integrated Brain

Approach. New York: Longman.

Sayuti, S.A., Pratiwi, W.W, Nurhadi, Kusmarwanti. (2006). Pengembangan Model

Pembinaan Menulis Karya Sastra bagi Anak dan Remaja. Tersedia daring:

http://staffnew.uny.ac.id/upload/132236129/penelitian/PENGEMBANGAN+M

ODEL+PEMBINAAN+MENULIS+KARYA+SASTRA+BAGI+ANAK+DAN+REMAJ

A.pdf. Diakses pada 16 Januari 2020 pukul 15.45 WIB.

Schild, K., Herstatt, C., & Luthje, C. (2004). How to Use Analogies for Breakthrough

Innovations. Working Papers/Technologies and Innovations Management,

Technische Universitat Hamburg-Harburg, 24,1—11.

Siddiqui, Mujibul Hasan. (2013). Synetics Model of Teaching: Developing Creativity

Skills of Individuals and Groups of Society. INDIAN JOURNAL OF APPLIED

RESEARCH, 3(4), 132—134.

Stanton R., et all. (2012). Teori Fiksi. Yogyakarta: Pustaka Pelajar

Weisberg, R. W. (1999). Creativity and Knowledge: A Challenge to Theories. In R. J.

Sternberg (Ed.), Handbook of Creativity (pp. 226-248). New York: Cambridge

University Press.

Widiarti. (2013). Keefektifan Model Sinektik dalam Pembelajaran Keterampilan Menulis

Cerpen Siswa Kelas X SMA Negeri 2 Purworejo. S-1 Skripsi. Universitas Negeri Yogyakarta.

Downloads

Published

2022-09-02

How to Cite

Damayanti, D. A., Nurwahidah, L. S., Hamdani, A., & Hasim, A. (2022). The Design of Augmented Reality-Based Synectic Model Device in Writing Short Stories. MEDIASI Jurnal Kajian Dan Terapan Media, Bahasa, Komunikasi, 2(3), 221–241. https://doi.org/10.46961/mediasi.v2i3.407

Issue

Section

Artikel

Citation Check

Similar Articles

You may also start an advanced similarity search for this article.